Sunday, November 24, 2019

Augmented Reality with Arloon

Arloon is an augmented reality company that produces apps for teachers and students. Augmented reality, according to Goerner, is "unlike virtual reality, which offers users a 360-degree view of a rendered scene, augmented reality superimposes an image, video, or other digital overlay onto a view of the real world in real time" (2016). The Arloon apps, which are typically $2.99 each, provide three-dimensional visuals to help students to understand complex or abstract concepts such as geometry or chemistry. The apps are available in the App Store on iOS devices or through Google Play. One of the easiest ways to access the apps is to go to Arloon's website. The website links to the App Store and Google Play in the middle on the home page.

Arloon has a YouTube channel with videos demonstrating each app. These videos can be useful in persuading teachers to use the apps or in showing students how to use them. The video below demonstrates the geometry app, which includes interactive models, formulas and other aspects of each shape.


Students can use Arloon apps by holding their devices up to specific stimuli. For example, students can use the anatomy app, as shown in the photo below, to see a realistic illustration of how anatomy works. 

Screenshot from the "Arloon in the Classroom-Teacher Testimonials" video.
Teachers can integrate Arloon into their curriculum by using the apps instead of two-dimensional photos or illustrations. The apps are particularly useful for topics that students sometimes have trouble wrapping their minds around. Arloon can also provide a source of differentiation for teachers; students who learn more effectively through visual learning or hands-on experiences.

The following video demonstrates how to use Arloon's Augmented Reality Card as well as the Click and Play function. Each of these activities can be integrated into lessons in order to provide student with three-dimensional models of the subjects they are studying. For example, student can use the Augmented Reality Card combined with the Arloon Anatomy app to see a three-dimensional image of different organs. They can click on these organs to identify them. This activity would work well in a classroom in which each student has access to a tablet or similar device.


Arloon is a relatively inexpensive option for introducing students to augmented reality. The apps are relatively simple to operate and do not have too many features that distract from the content. As mentioned earlier, Arloon is particularly effective in schools and classrooms that have a 1:1 student:device ratio. However, even if each student does not have access to a device, the apps can be useful as demonstrations or as one station among many in a hands-on lesson.

Reference:

GOERNER, P. (2016). Augmented Reality. What’s Next? School Library Journal, 62(9), 19–20. Retrieved from http://search.ebscohost.com.pallas2.tcl.sc.edu/login.aspx?direct=true&db=eue&AN=117871035&site=ehost-live



1 comment:

  1. Hi Polly!

    Arloon is a pretty neat tool! I really liked the geometry features you showed with your inserted video clip. I used to make 3D shapes with students by printing a gazillion worksheets of nets. The students would cut the nets for the shapes, then tape or glue them together. This was a fun hands-on way of learning how many faces, etc. the shapes had, but the little video you used would work with students as well because they are able to tap the shape to rotate it and it unfolds to show all of the parts. Very neat application! Thank you for sharing your thoughtful blog!

    Have a great week!

    ~Audrey Thompson

    ReplyDelete

Biggest Takeaway from SLIS 761

Over the course of this semester, I have learned about many new tools that will be useful in my future school library.  However, my biggest ...